Feature request: show the fixtures a scene controls

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lordGoldemort
Posts: 37
Joined: Fri Jul 12, 2024 4:26 pm
Operating System: Windows

Feature request: show the fixtures a scene controls

Post by lordGoldemort »

It's quite easy to accidentally spam values into an existing scene because you selected it last it in the CONTROL page (eg my "Stop All" utility scene). It would be really useful to see in a scene which fixtures actually had active channels in it, because debugging that sort of thing can take ages.
willm
Posts: 651
Joined: Wed Jun 08, 2022 3:19 pm

Re: Feature request: show the fixtures a scene controls

Post by willm »

Hello,

When you have a scene selected, it will show all the active channels for any selected fixture- but I suppose there is no current way to see if there is a fixture that is not selected with some active channels in it. That being said, I am not sure where or how this would look if we were to implement a change. If you were to switch into Live mode whenever you are playing back your scenes, then Edit when you want to make a change- this would probably help since you would then consciously need to select your scene before making edits. It is also easy to reset all channel changes made in Live Edits, or to merge them with an existing scene- so there is some protection there if you forget to select your scene, or forget to go back into Edit mode.

Kind regards,
Will
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