Any way to apply the “pause” effect for individual scenes (or tracks) in a superscene’s timeline?

The new Daslight - for PC and Mac

Moderators: TomHat, simonB

markov
Posts: 37
Joined: Fri Apr 12, 2024 6:54 pm
Operating System: Windows

Any way to apply the “pause” effect for individual scenes (or tracks) in a superscene’s timeline?

Post by markov »

Is there any way to selectively apply a “pause” effect for BPM-driven scenes in a superscene on a scene-by-scene (or track-by-track) basis?

In regular scenes that are BPM-driven, I often use the pause function (in a scene’s properties) to create an intentionally beat-stepped effect, rather than the typical smooth behavior. For example, if I create a BPM-driven scene with a “rainbow” color effect, the beams change color smoothly. If I enable the pause function on that scene, the color changes become BPM-synchronized steps.

I would like to be able to selectively apply that same effect to specific scenes in a superscene. Presently, I can only apply the pause function to the entire BPM-driven superscene, which makes all scenes in the superscene jump in steps.

For example, if I have a superscene in which two scenes are playing at the same time: a movement scene (which I want to always be smooth), and a color sweep (which I want to “jump” on each beat). Is there presently a way to do this in a superscene? If not, I suggest that it be considered as a new feature in the future.
markov
Posts: 37
Joined: Fri Apr 12, 2024 6:54 pm
Operating System: Windows

Re: Any way to apply the “pause” effect for individual scenes (or tracks) in a superscene’s timeline?

Post by markov »

What would also be useful is access to ALL of the scene properties on a scene-by-scene basis in the SuperScene timeline. Things like being able to pause (for a jump effect, as I mentioned above), reverse, forward and back, and size would all be helpful.
markov
Posts: 37
Joined: Fri Apr 12, 2024 6:54 pm
Operating System: Windows

Re: Any way to apply the “pause” effect for individual scenes (or tracks) in a superscene’s timeline?

Post by markov »

I have still not received any response from Nicolaudie re this request. I am trying to emulate stepped color “chase” behavior based on color mapping (positional) rather than an ordered set of beams. I am doing this because mapped chases work regardless of which subset of the targeted beams are presently “on”.

For typical live use, this can easily be accomplished by creating a BPM-driven scene that uses color mapping and configuring the scene to start in “stepped” mode (selecting “pause when activated” in the scene’s settings).

However I cannot use this approach when calling the above scene in a Superscene without setting the entire Superscene to run in “stepped” mode. This is a problem because my Superscene also includes a movement scene that I want to run smoothly (no stepping) along with the color chase scene, which I want to be stepped. This can be achieved manually by simply activating the two scenes at the same time, but there does not appear to be any way to achieve this mixed stepped / smooth behavior via a Superscene.

Is there some way to do this that I am missing? Is there a way to force color mapping FX to operate in a “stepped” mode, independent of the scene settings? If not, can corresponding settings be added to each scene instance (or perhaps by track?) in the Superscene?
willm
Posts: 651
Joined: Wed Jun 08, 2022 3:19 pm

Re: Any way to apply the “pause” effect for individual scenes (or tracks) in a superscene’s timeline?

Post by willm »

Hello,

Unfortunately this is not something that is currently possible to do, since it does not quite work with the current implementation of timelines in Daslight 5. Since the Super Scenes run in a timeline format, the playback marker needs to move consistently forwards, or jump forward on beat- but doing both at the same time is not currently possible to do.

I would perhaps recommend using the 'Convert to steps' function at the bottom right corner of the FX window, then you can simply delete the steps that you don't want to include, then set each remaining step to be the same hold length and no fade time.

Kind regards,
Will
markov
Posts: 37
Joined: Fri Apr 12, 2024 6:54 pm
Operating System: Windows

Re: Any way to apply the “pause” effect for individual scenes (or tracks) in a superscene’s timeline?

Post by markov »

Thanks for the suggestion, Will.

Would it be possible to add a property to each of the FX to make them “stepped” or “smooth”? In other words, do it at the FX level rather than the scene level. Thanks.
willm
Posts: 651
Joined: Wed Jun 08, 2022 3:19 pm

Re: Any way to apply the “pause” effect for individual scenes (or tracks) in a superscene’s timeline?

Post by willm »

I will pass this on as a suggestion to be looked into in future updates, however I can not confirm exactly if or when it would be implemented. Nonetheless, it will be taken into account going forward!

Kind regards,
Will
Post Reply