Bug by using STEPS

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mheidler
Posts: 85
Joined: Fri Apr 20, 2012 7:42 pm
Operating System: Mac OS X
Location: Germany/Darmstadt
Contact:

Bug by using STEPS

Post by mheidler »

Hi,

I found a bug (or do I anything wrong?) by programming a scene in STEPS-Mode.
I use a Movinghead. In the hardware-settings, I defined PAN and TILT as "Fade", and the Dimmer-Channel as "DIMMER" and "FADE".

Now I programmed a scene with 3 steps (see picture).
If I start this scene, this should happen:
Step 1: Do nothing für 3 seconds, then move to the in step 1 programmed position in a 7 second movement.
Step 2: wait for 2 seconds, then move to position 2 in 3 seconds
Step 3: dont wait, move directly to position 3 in 5 seconds.

But this happen in reality:
Step 1: Waittime 3 seconds will be ignored, the spot jumps directly to position 1 and wait there for 3 seconds and moves then in 7 seconds to position 2.
Step 2: Wait for 2 seconds and then move to position 3 in 3 seconds.
Step 3: No wait, but move back to position 1 in 5 seconds.

I think this is no like it should be.

Greetings,
Michael

[attachment=0]Bildschirmfoto 2023-02-05 um 14.05.59.png[/attachment]
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juls
Posts: 343
Joined: Wed Jun 22, 2022 8:48 am

Re: Bug by using STEPS

Post by juls »

Hello,

No this is correct.
Wait time means the scene will wait in the current state and Fade time is the time to go to the next step.
Regards.
Julien
mheidler
Posts: 85
Joined: Fri Apr 20, 2012 7:42 pm
Operating System: Mac OS X
Location: Germany/Darmstadt
Contact:

Re: Bug by using STEPS

Post by mheidler »

Ok, that means, Fade Time is the Fade out time. In DL4 it was the fade in time. Perhaps it schould be perfect, if you change the header of the steps-list from "Fade time" to "Fade out time".

But if I set the scene to run only one times and not in a loop, then the scene ends after step 3.
Why the fade out time fades back to step 1 before the scene stops?

Regards,
Michael
juls
Posts: 343
Joined: Wed Jun 22, 2022 8:48 am

Re: Bug by using STEPS

Post by juls »

Hello,

[email protected] wrote:Why the fade out time fades back to step 1 before the scene stops?

Because the scene data is calculated without the loop information.

If you don't want the last fade, you can set the time to 0 :D

Regards
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