When using the fader on scenes in a super scene the fade out sets the dimmer channel on the affected fixtures instantly to 0 instead of fading it. It does seem to fade RGB channels instead. As a result, with the dimmer instantly on 0 there is no fade at all.
I know that you could use the dimming curve on the scenes instead but that is much more effort because
a) adjustments of the curve are not as precise and quick
b) you need to readjust the curve when changing scene durations
I believe this behaviour was different before 5.0.b3.
Thanks in advance
Stefan
Super Scene Fader broken
Re: Super Scene Fader broken
Hello,
I don't understand your problem.
Can you make an video to explain this.
Thanks
Regards
Julien
I don't understand your problem.
Can you make an video to explain this.
Thanks
Regards
Julien
Re: Super Scene Fader broken
I hope screenshots will do the job.
Example fixture: 8 channel LED par lights. Channel setup for reference:
The example scene is static, with 2 PAR lights on, no fade times defined in the scene outside the super scene. One of the lights patched on channel 103 (dimmer). Before fading out they are dimmed to 100% as they should be:
Once fading begins in the super scene, the dimmer on channel 103 is zeroed and the light is off. In parallel, the RGB channels are being dimmed, but of course without any effect as the main dimmer is at 0% already:
Hope this helps.
Example fixture: 8 channel LED par lights. Channel setup for reference:
The example scene is static, with 2 PAR lights on, no fade times defined in the scene outside the super scene. One of the lights patched on channel 103 (dimmer). Before fading out they are dimmed to 100% as they should be:
Once fading begins in the super scene, the dimmer on channel 103 is zeroed and the light is off. In parallel, the RGB channels are being dimmed, but of course without any effect as the main dimmer is at 0% already:
Hope this helps.