I had a ready programmed show with plenty of scenes.
At the venue I had to split L and R DMX lines - because I had no DMX splitter at hand, I thought of using 2 universes of DVC Gold.
I was not able to copy / paste the fixtures from one universe to the other. (<- I think that would be the easies way)
When I did, daslight patched it anywhere - later even overwriting other fixtures - not at the exact same address where it was in the 1st universe.
But the really painful thing is that it loses connection to the already programmed scenes.
It would be soooo nice and helpful (and a big USP) if daslight could handle that.
Either via updating every single scene where the copied fixture is already programmed - so changing the show
or
(I try to explain it in programmer language) maybe it can work like object oriented thinking:
There is a Object "Fixture", it has its own constants like a unique Number for identifying, the type/brand/name and the number of channels it uses and where the first channel is patched.
Code: Select all
Fixture(int uniqueNumber, int universe, int channel, int channelstart, string type, )
{
...
}
When daslight patches or sends a colorFX to a fixture, it uses uniqueNumber to refer to the fixture.
The fixture itself knows where it is, what it can do and which universe and which Address the signal should be sent.
Do you understand what I mean?
Maybe there is already a way for this and me trying to explain was for nothing - if there is, please tell me - it would save a ton of work.