Move FX with Symmetry and Phase
Posted: Wed Oct 04, 2023 3:49 pm
Hi
I tried to make Move FX with symmetry but I can't make a symmetrical circle effect with a phase shift in a simple way.
https://youtu.be/PktkYPS1KHc
In my example with 8 fixtures, the symmetry works well but as soon as we add phase shift, it applies to the 8 fixtures in a row and not 4 in one direction and 4 in the other. For a phase shift of 25% - 50% - 75%, we obtain symmetrical patterns but for any other value, I find it difficult to see how to exploit them.
To create my symmetrical circle effect with phase shift, I created 4 movement scenes where I grouped my fixtures 1-8, then 2-7, 3-6 and 4-5 which I then imported into a great scene with a time difference between each of the 4 scenes.
The problem with this solution is that I cannot import my super scene into another super scene if I want to do timecode, I am forced to import my 4 scenes each time.
Is there a simpler solution to achieve this effect with a single scene?
Could an update in the future improve this functionality?
Gordon
I tried to make Move FX with symmetry but I can't make a symmetrical circle effect with a phase shift in a simple way.
https://youtu.be/PktkYPS1KHc
In my example with 8 fixtures, the symmetry works well but as soon as we add phase shift, it applies to the 8 fixtures in a row and not 4 in one direction and 4 in the other. For a phase shift of 25% - 50% - 75%, we obtain symmetrical patterns but for any other value, I find it difficult to see how to exploit them.
To create my symmetrical circle effect with phase shift, I created 4 movement scenes where I grouped my fixtures 1-8, then 2-7, 3-6 and 4-5 which I then imported into a great scene with a time difference between each of the 4 scenes.
The problem with this solution is that I cannot import my super scene into another super scene if I want to do timecode, I am forced to import my 4 scenes each time.
Is there a simpler solution to achieve this effect with a single scene?
Could an update in the future improve this functionality?
Gordon