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Feature Request: Alpha channel for Media at Color Mappings
Posted: Sun Feb 05, 2023 7:32 pm
by alex_j_suess
Hello,
it would be very usefull to be able to use media with alpha channels / transparent at Color Mappaings with media data.
For example I would like a simple animate gif with a bar with moving from left to right.
I dont want my LED BARs to blackout when I start this scene with a bar moving from left to right.
One simple way would be the possibility a control box that black images dont affect any fixture (LED BARs dont blackout when starting)
This would be a game changer for daslight.
I dont think anyone know how usefull this would be!!!

- tuerkis.gif (20.2 KiB) Viewed 16719 times
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Sun Feb 05, 2023 7:40 pm
by alex_j_suess
Thats the gif with alpha channel

- Unbenannt-1.gif (5.85 KiB) Viewed 16717 times
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Mon Feb 06, 2023 3:38 pm
by DJMan32
Hi alex, I think I know what you are talking about but I need a little more to go on. Daslight 4 has the ability to import a video, gif, or photo in the color mapping so that the pixel matrix reflects the colors of the Media. Daslight 5 has the same ability but i am just finding out they removed the add media feature from daslight 5 and will be adding this to my list of cons but they do have pre made color mapping that you can achieve the effect you are describing.
However, if you are asking for a color wipe effect that updates each light without blacking all the fixtures out when effect is triggered. Create a step chase, first step only update the first fixture with the color, create another step updating the first two fixtures only, then repeat the process until the effect is made. I would suggest repeating this pattern once then releasing to the corresponding solid color scene.
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Mon Feb 06, 2023 4:42 pm
by alex_j_suess
Hello,
yes I know there is a workaround but imagine I have 120 Moving Heads and 60 LED PARs.
This would be very time consuming.
There is a way to "play" gifs and videos.

- 2023-02-06 17_40_13-NVIDIA GeForce Overlay DT.png (95.99 KiB) Viewed 16694 times
DJMan32 wrote:Hi alex, I think I know what you are talking about but I need a little more to go on. Daslight 4 has the ability to import a video, gif, or photo in the color mapping so that the pixel matrix reflects the colors of the Media. Daslight 5 has the same ability but i am just finding out they removed the add media feature from daslight 5 and will be adding this to my list of cons but they do have pre made color mapping that you can achieve the effect you are describing.
However, if you are asking for a color wipe effect that updates each light without blacking all the fixtures out when effect is triggered. Create a step chase, first step only update the first fixture with the color, create another step updating the first two fixtures only, then repeat the process until the effect is made. I would suggest repeating this pattern once then releasing to the corresponding solid color scene.
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Mon Feb 06, 2023 7:01 pm
by DJMan32
Ahh I understand what you are saying now, and no to my knowledge you can not set unaffected as a color and i agree this should be a feature.
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Mon Feb 06, 2023 8:23 pm
by alex_j_suess
Ok thank you, yeah that would really add value to Daslight.
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Tue Feb 07, 2023 11:16 am
by juls
Hello,
There is an problem to read the alpha channel with Gif image.
We will work on this.
Regards
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Tue Feb 07, 2023 8:34 pm
by alex_j_suess
juls wrote:Hello,
There is an problem to read the alpha channel with Gif image.
We will work on this.
Regards
Many thanks!!!!!
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Sun Feb 19, 2023 5:01 pm
by UNITevents
Plz dont forget to fix this
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Mon Feb 20, 2023 1:21 pm
by juls
Hello
It's normally fix on the last beta.
Regards
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Mon Feb 20, 2023 5:14 pm
by UNITevents
juls wrote:Hello
It's normally fix on the last beta.
Regards
For png files it works, but not for animated gifs as you can see in this video.
As soon as I start the scene the colors are blacked out (except for the beam Moving Heads).
https://www.dropbox.com/s/vrunyivfh3fc5 ... 8.mp4?dl=0I can test other video formats if you can tell me which videoformat / codex is supported with alpha channel.
BR. Alexander
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Mon Feb 20, 2023 6:32 pm
by juls
Hello
There is no codec for gif.
Can you send me your project file with the Gif, I will check what happens.
regards
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Mon Feb 20, 2023 7:08 pm
by UNITevents
juls wrote:Hello
There is no codec for gif.
Can you send me your project file with the Gif, I will check what happens.
regards
Just sent it to you via E-Mail.
BR.
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Thu Feb 23, 2023 6:22 pm
by UNITevents
Seems like transparent images/videos just work for Mappings and not for color mappings.
Can someone confirm?
Re: Feature Request: Alpha channel for Media at Color Mappings
Posted: Thu Feb 23, 2023 10:47 pm
by juls
It will be corrected in the next release