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Super Scene Fader broken

Posted: Sun Dec 25, 2022 5:22 pm
by starsign
When using the fader on scenes in a super scene the fade out sets the dimmer channel on the affected fixtures instantly to 0 instead of fading it. It does seem to fade RGB channels instead. As a result, with the dimmer instantly on 0 there is no fade at all.

I know that you could use the dimming curve on the scenes instead but that is much more effort because
a) adjustments of the curve are not as precise and quick
b) you need to readjust the curve when changing scene durations

I believe this behaviour was different before 5.0.b3.

Thanks in advance
Stefan

Re: Super Scene Fader broken

Posted: Mon Dec 26, 2022 2:07 pm
by juls
Hello,
I don't understand your problem.
Can you make an video to explain this.
Thanks

Regards
Julien

Re: Super Scene Fader broken

Posted: Mon Dec 26, 2022 4:53 pm
by starsign
I hope screenshots will do the job.

Example fixture: 8 channel LED par lights. Channel setup for reference:
channels.png
channels.png (16.31 KiB) Viewed 1025 times

The example scene is static, with 2 PAR lights on, no fade times defined in the scene outside the super scene. One of the lights patched on channel 103 (dimmer). Before fading out they are dimmed to 100% as they should be:
before fade.png
before fade.png (44.06 KiB) Viewed 1025 times

Once fading begins in the super scene, the dimmer on channel 103 is zeroed and the light is off. In parallel, the RGB channels are being dimmed, but of course without any effect as the main dimmer is at 0% already:
while fading 1.png
while fading 1.png (54.61 KiB) Viewed 1025 times

Hope this helps.