Sequence of Pixel Effects / Curve Effects

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Sequence of Pixel Effects / Curve Effects

Postby smile » Fri May 17, 2019 9:04 pm


I am confused about how Daslight 4 calculates the sequence of RGB Lights in pixel effects / Curve Effects.

I have 3 Pixel Stripes, everyone is in one single nniverse because of the amount of channels.
These 3 stripes are patched as in the following explanation:
cinewall-patch.png (22.57 KiB) Viewed 13 times

Now I will add for example a knight rider effect, which should rotate around the whole block. but when i mark all rgb lights in daslight and add the effect, the behavior of the software is incomprehensible for me.
I dont know how I have to patch the RGB Lights, to have the effect working correct.
The same problem is on any other effects like curve effects or other pixel effects. The sequence how the lights driven is not clear for me.

I tried to make a video for better understanding.

Thank you very much for help.

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