Minor Strange Behavior Dec 19 Update
Posted: Wed Jan 15, 2014 2:46 am
Hi. I have noticed some things on the newest update Dec 19. I am using the Martin MAC Viper profile, and haven't tried it with other fixture profiles, but when I activate some certain channels, it will activate (turn on) another unrelated channel. For example, if I active the channel "Gobo Wheel 1" then it will activate the "Frost" channel. It doesn't effect the level of the channel, just turns it "on". I can't figure out why this is happening.
Also, if I'm on the "Live" page, and since the Viper profile has many channels, I can't see all the channels with out using the scroll bar. And when I activate a scene, the channels that aren't visible don't turn on with the scene. I scroll over and the values are right, but the channels aren't "active".
Any one else experiencing this? I am noticing more random issues with what seem to be related to the channels being activated or deactived randomly.
Also, if I'm on the "Live" page, and since the Viper profile has many channels, I can't see all the channels with out using the scroll bar. And when I activate a scene, the channels that aren't visible don't turn on with the scene. I scroll over and the values are right, but the channels aren't "active".
Any one else experiencing this? I am noticing more random issues with what seem to be related to the channels being activated or deactived randomly.