Stand Alone Port Allocation and next scene errors

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simonmitch
Posts: 6
Joined: Tue Nov 06, 2012 2:25 pm

Stand Alone Port Allocation and next scene errors

Post by simonmitch »

Hi,
I've got the software and hardware working fairly well.
However, some scenes won't trigger, I've checked the ports using hardware manager and they are definitely working.
There are also strange things happening with the linking of scenes, they link correctly in live from my laptop but when dropped into stand alone, they go to the wrong next scene.
Thanks again
Regards
Simon
Benno
Posts: 534
Joined: Tue Mar 31, 2015 3:31 pm
Location: Brighton
Contact:

Re: Stand Alone Port Allocation and next scene errors

Post by Benno »

Hi Simon, I know we have already helped you via email regarding this but I will answer here incase anybody else has the same problem.

You had an empty scene where all the channels were set to off. This Scene was unable to be triggered in Stand Alone and was interfering with scene jumping and port triggers etc. The solution was to switch the channels on in the black out Scene and set them to 0 rather than off then rewrite your Scenes the the device.
Benno
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