Search found 6 matches

by kbrown
Thu Aug 22, 2013 2:01 pm
Forum: Virtual 3D Simulator
Topic: Creating/Modifying New Objects from Existing
Replies: 6
Views: 13614

We are an OEM and build custom fixtures specific to projects that are in many cases one offs. If we supply fixture models are you able to add the necessary parameters to allow us to use them in our scenes?
Thanks.
by kbrown
Thu Aug 22, 2013 1:57 pm
Forum: Virtual 3D Simulator
Topic: 2D View > Positioning Fixtures using Mouse
Replies: 2
Views: 7378

Plugged in the DVC3 Gold and it worked perfect! Thanks!
by kbrown
Wed Aug 21, 2013 3:11 pm
Forum: Virtual 3D Simulator
Topic: 2D View > Positioning Fixtures using Mouse
Replies: 2
Views: 7378

2D View > Positioning Fixtures using Mouse

Using the mouse we are able to position fixtures in the 3D view, however when using a 2D top view [XZ] of the scene we are unable to select or move fixtures using a mouse in this view. The Fixtures are visible, unlocked, and not grouped. We can use the numeric entry in the Location settings. Any ide...
by kbrown
Wed Aug 21, 2013 2:27 pm
Forum: Virtual 3D Simulator
Topic: Creating/Modifying New Objects from Existing
Replies: 6
Views: 13614

Yes, we have created and imported models for our scenes. My question is can we make our own 3D models for use as lighting fixtures? These are the models selected through the Scanlibrary Editor under: Profile Settings > Library Type > Fixtures. These models appear to be stored here: Daslight Virtual ...
by kbrown
Tue Aug 20, 2013 2:23 pm
Forum: Virtual 3D Simulator
Topic: Creating/Modifying New Objects from Existing
Replies: 6
Views: 13614

So the EasyView *.x file is not a direct X file format? Is it a direct X file with a custom header that can be modified?
Can we use a direct X file we have created as a fixture model?
Thanks.
by kbrown
Sun Aug 18, 2013 10:38 pm
Forum: Virtual 3D Simulator
Topic: Creating/Modifying New Objects from Existing
Replies: 6
Views: 13614

Creating/Modifying New Objects from Existing

Is it possible to modify the existing EasyView objects and save them as a new *.x object? I've tried importing the *.x files with with different 3d modeling programs and I get errors that the files are corrupt. I have also tried various DirectX/XNA viewers and still get errors. Any thoughts? Thanks!