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Weird move FX behaviour in stand alone

Posted: Thu Dec 14, 2023 4:53 pm
by renevanh2
I have a DVC4 Gold interface and I'm using the most recent version of Daslight 5 (released 29th november 2023).

In Daslight 5, I created a single scene containing all the needed attributes for a specific scene: two LED fresnels and four moving heads.
Two of those moving heads have a static position with a rotating gobo, the other two have a move FX applied to them.
This looks and works perfectly fine in Daslight 5, using the DVC 4 gold interface.

We want to run this on stand alone, so I wrote this scene (and another with only the static positions) to the DVC 4 Gold interface and set it to 'stand alone mode' using the hardware tool.

The scene with just the static positions work fine.
The scene with the FX is doing weird stuff.
One static MH is correct, the other ones are going haywire, moving all over the place and strobing, with the wrong gobo.
As if the DMX patch in the interface is incorrect, which seems very illogical.

I tried to write the scene again to be sure, the problem persists.
The scene still works fine when using the interface with Daslight 5

Is this a known issue or does anyone have any ideas?

Re: Weird move FX behaviour in stand alone

Posted: Tue Dec 19, 2023 8:11 am
by TomHat
Hello,

Could you please send your showfile (in a zip archive) in your next reply so I can take a look at the issue ?

Regards,

Re: Weird move FX behaviour in stand alone

Posted: Tue Dec 19, 2023 1:56 pm
by renevanh2
Attached the .zip file with the DVC file in it.

Problem is within the 'KV Top', 'TOP/IAA' and 'Mid-Fryslan' scenes (under 'shows')

Re: Weird move FX behaviour in stand alone

Posted: Tue Dec 19, 2023 2:43 pm
by TomHat
Hello,

The issue you're experiencing might be linked with the fact that your scenes in LIVE have a speed modifier of x0.24, so they go in LIVE a lot slower than they would in Stand Alone mode.

Regards,

Re: Weird move FX behaviour in stand alone

Posted: Thu Dec 21, 2023 4:44 pm
by renevanh2
So the speed modifier is not taken into account in stand alone mode?

Re: Weird move FX behaviour in stand alone

Posted: Fri Dec 22, 2023 9:02 am
by TomHat
No, it's a LIVE setting.

Regards,