had a problem yesterday having swopped pan and tilt in order to make mouse movements logical.
I had a problem of scene fades in and out of mirrors jumping wildly on a slow fade between positions. the only cure was to re-do all my programming (2 hours worth) with the swopped pan tilt box un-ticked.
the problem seems to be that when pan and tilt are swopped both sliders react when altering positions, which is a bit confusing, and obviously they are linked somehow and when fades are created the link seems to show up more.
The same seems to apply to invert pan and tilt too. as all inverted channels show a value of 255 as opposed to 0. and again this affects fades as initialy for a few milliseconds (00m00s04) on a fade the chanel goes to 0 then back up to 255 then continues with its fade.
come on guys please sort this one out.
invert /swop pan and tilt BUG
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invert /swop pan and tilt BUG
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