Page 1 of 1

Keyboard scenetriggering inactive after appr. 10 minutes

Posted: Wed Dec 20, 2017 5:57 pm
by Sps
In live mode on the start of a show, the keyboardtriggering of a scene works ok.
But after a while running a scene without any userinterference, the program does not react anymore on a keyboardtrigger.
Both to activate another scene, aswell as ending the running scene.

Using a mouseclick on the livescreen will bring-back the keyboardtriggering.
But only for a few minutes, and the againg not responsive....

I'm using WIN10 on a laptop. Dongle present or not does not make a difference.
In my experience, this issue was not present in the may version?
But it is already present in the nov. beta and now still in the december release.

Re: Keyboard scenetriggering inactive after appr. 10 minutes

Posted: Thu Dec 21, 2017 10:36 am
by TomHat
Hey,

Could it be that the software loses focus for some reason ? Does any other application on your computer happen to take over at any point, or any window pop-up ?

Regards,

Re: Keyboard scenetriggering inactive after appr. 10 minutes

Posted: Thu Dec 21, 2017 11:42 am
by Sps
As far as I know, there are no other apps running. Also, I do not switch the screen.
But, maybe a background process could cause this behaviour?
I'll check and come-back later.
Thanks for your response. :D

Re: Keyboard scenetriggering inactive after appr. 10 minutes

Posted: Thu Dec 21, 2017 10:20 pm
by Sps
Searching WIN10 forums has learned me that loosing focus happens sometimes in various cicumstances.
One solution I have found is adapting a entree in the register.

Run regedit a admin
Search for HKEY_CURRENT_USERControl Paneldesktop
Alter ForegroundLockTimeout (default: 0x00030d40 = decimal 200000)
Set up a higher value: 0x001e8480 = decimal 2000000

Is ten times higher value, and it works fawlesly. Running a scene for more than one hour and then triggering another scene with a keyboard shortcut : Perfect!!

Maybe a solution for other users with this kind of problems!! :D